A downloadable game for Windows, macOS, and Linux
Just because you're living in a cyberpunk dystopia doesn't mean you can't have fresh home-grown food. It just takes a slightly more... creative approach to horticulture.
How To Play
Plant strawberries in the dirt patches around your neighbourhood and keep them watered until they reach maturity and start producing fruit. Collect enough strawberries to win.
Watch out for police drones - shoot them with water or seeds to destroy them, or just run away. Some of them may attack your plants, so keep an eye out for the alert about that.
LMB / RT - Shoot water
RMB / LT - Shoot seed
WASD / Left Stick - Move
Mouse / Right Stick - Aim
If you like the art in this game, check out the timelapse:
|Platforms||Windows, macOS, Linux|
|Author||Hyperlink Your Heart|
|Made with||Godot, Pyxel Edit, Bosca Ceoil|
|Tags||Controller, Cyberpunk, Farming, Gardening, Godot, Ludum Dare 41, Pixel Art, Sci-fi, solarpunk|
|Average session||A few minutes|
|Links||Ludum Dare, Twitter, Ko-fi|
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
A good time!!
Hello, I can't open in Linux :S ElementaryOS
matias@matias-Lenovo-ideapad-110-14ISK:~/Juegos/Guerrilla Gardening 0.5 Linux$ ./'Guerrilla Gardening 0.5.x86'
bash: ./Guerrilla Gardening 0.5.x86: No existe el archivo o el directorio
Oh no! I will take a look and see if I can figure out why that might be...
Are both the files from the zip archive present in that directory? There should be a .pck file as well as the .x86 file.
However, the message you're getting is more like the .x86 file is not actually there. For example for me (on Ubuntu) I get the English equivalent of that message if I remove the .x86 file:
bash: ./Guerrilla Gardening 0.5.x86: No such file or directory
But if the .pck file is missing I get:
Error: Could not load game path '.'.
All I can suggest right now is to try unzipping the archive again and make sure both files are present.
if I have the two files. Maybe it's a problem with Elementary OS, or I don't know.
I also tried to open it from itch.io launcher and it gave me the same error.
It could be I suppose, I don't know how Elementary differs from Ubuntu. It's interesting that the itch app also has the same problem, and it does hint at a problem at the OS level. My googling turned up a thread about somebody trying to run another application on Elementary and having the same problem, even though the files were definitely there in that case as well: https://forum.teamspeak.com/threads/109455-Elementary-OS-bash-ts3client_linux_x8...
Unfortunately that was unresolved, and I haven't seen anything else that might explain what's going on. I will see if I can install Elementary in a virtual machine and reproduce the problem.
I assume you have not had this issue with other games?
I think I've figured it out - I think it is because 32 bit applications are not supported by default in Elementary. It's probably the same in Ubuntu but I think I added all the 32-bit libraries because I needed them for something, so that is why it is working for me.
I will try to do a 64-bit build for you and hopefully that will work!
This is a very cool camera system. Really enjoyed it. The graphics are awesome as well. Love the color palette. Cool concept.
Wow, thanks for this game! I love it!
hope your game gets better overtime!
Thanks for playing, I'm working on a post-jam version at the moment!
Pleaaaase make your post jam version playable on non qwerty keyboards, i.e. with arrow keys or even esdf. It looks like a cool game, but I can't play it. : )
Will do, sorry about the oversight.
Actually it seems that arrow keys are already supported for player movement in the jam version. Post-jam version will have a setting to switch between QWERTY and AZERTY keyboard layouts, so you will be able to use ZQSD if you are on an AZERTY keyboard. I'm not sure I can handle anything other than that for now. Though if ESDF opens things up further I will add that as an option.
Indeed arrow keys are working, great! At last I could enjoy your game, excellent visuals and sound, love the small scope perfectly fitting the jam. It's fun, and my kind of difficulty: first try was a mess, then I could make it once I understood what to do. Didn't feel the need for a tutorial. Sure it cries for a post jam version with more levels ;). Good game with simple concept and solid gameplay, and again the art is what really sells it. Really love the palette and simple, very legible graphics, as well as the tunes and sfx.